Since it was announced in 2015 Final Fantasy VII Remake is one of the most anticipated games of this generation. I understand it perfectly, after all, it is the remake of one of the most beloved RPGs in the history of videogames, but it has also become one of the most complex developments.
It may at first glance it costs us understand what is being Square Enix to take so calmly the development of Final Fantasy VII Remake, especially considering the huge amount of revenue that this project could profit, and the answer is simple: the expectations are very high and have little margin for error.
Final Fantasy VII Remake could be a machine to generate money, but if the game does not meet the expectations it has generated it could end up being a “failure”. We quote this idea because we should not understand it as a failure in sales, there is no doubt that this title would end up selling wonderfully even in the worst possible scenario, but such sales could be well below the expectations of Square Enix and the reputation of the Japanese company would be affected.
Put in a simpler way, Final Fantasy VII Remake can take Square Enix to glory and become, with permission of Resident Evil 2, the best remake in history, or pass as a mediocre title that lives from the past and the nostalgia to make up that reality.
With this in mind, we can understand that the Japanese company is working with great care and that it has decided to carry out a total reboot of Final Fantasy VII Remake. The video they showed recently confirms important changes compared to what we saw in 2015, and these are not limited to the technical level, they also affect the playable plane.
We know that many of our readers are looking forward to this release, and also that you have doubts about it, so we have decided to make this article with which we hope to help you solve them. As always we remind you that if you have any question you can leave it in the comments.
1. Will be exclusive to PS4-PS4 Pro
When its development was confirmed, everything seemed to indicate that it would also reach PC, but at the moment we can only confirm that it will reach PS4-PS4 Pro. Final Fantasy VII was one of the most important exclusives of PS1, so this approach does not surprise us, but later it ended up also arriving at Windows 95 / Windows 98 so this exclusive may end up being temporary.
Personally, I think that Final Fantasy VII Remake will end up coming to PC, although we may have to wait between one and two years for that to happen. On the other hand, I also have the intuition that it could be a title adapted to take advantage of the potential of PS5, a console that will arrive shortly after the game.
We still do not have official information about the resolution that both consoles will use, nor about the FPS rate, but most likely it will work on 1080p (Full HD) and 30 FPS on PS4 and PS4 Pro will rise to 1440p (QHD) and 30 FPS, although it could reach 4K thanks to the rescaling.
2. Final Fantasy VII Remake will use the Unreal Engine 4 engine
Square Enix has chosen to use the well-known Unreal Engine 4 graphics engine, a simple alternative, flexible and at the same time well adapted to the possibilities of the consoles of the current generation.
From what we have seen in the last video with real game scenes they are achieving an excellent technical section, although as always we will have to wait to see what moves to the final version and what remains on the way. It would not be the first time that we came across an important “downgrade”, so be careful.
3. Will keep history and characters
There is no doubt that the jump to the technical level that we will see in Final Fantasy VII Remake will be very big. Gone are the pre-rendered scenarios and the “squared” characters of the original, but the story and its protagonists will remain.
This is essential to avoid that this remake loses the essence of the original, although we must bear in mind that it is possible that changes of a certain entity are introduced to adapt the development of history to the current era.
4. Changes in the gameplay
The first information we had seen took for granted that Final Fantasy VII Remake would bet by combining exploration, dialogues, and combats in real time with large doses of action.
The latter completely breaks the turn-based system of the original Final Fantasy VII and was widely criticized. In the last video that showed Square Enix changes in the system of combats are appraised that suggest that we could see a hybrid approach, that is to say, a combination of attacks in real time a system by turns for concrete actions.
5. A game by episodes
I still remember when I got Final Fantasy VII on PC, I had four albums in total; one for installation and three that contained the game. As you progressed, I asked you to change from disc one to two, and then to three.
The game was so long that it had to come in several CDs, and with Final Fantasy VII Remake something similar will happen. Square Enix has confirmed that its next masterpiece will be divided into several parts, but will not be sold together, but divided into chapters. This will allow you to get more money, but the players have not liked anything.
6. Final Fantasy VII Remake will arrive in 2020
Although some sources still say that we could see a release in 2019 the truth is that it does not seem likely. Final Fantasy VII Remake has undergone a major restart and it is clear that it is not yet finished so we can forget about a short-term launch.
That said it is likely, as several sources and various analysts say, that it will eventually reach the market sometime in 2020, date in which, in addition, we should see the release of PS5, the next-generation console from Sony.